Adventure Remix
Chapter 9: Glorium Part 2
Saving Glorium from Gargauth's grasp will involve a tense race against time to unravel a fiendish plot before Glorium and Grakenok erupt into hostilities.
Adventure Remix
Saving Glorium from Gargauth's grasp will involve a tense race against time to unravel a fiendish plot before Glorium and Grakenok erupt into hostilities.
Adventure Remix
Glorium fits into our scheme in a wonderful way. The written scenario is a one-off excursion, so it's quite easy to adjust a few details and add onto the intrigue and tension in the gate town.
Adventure Remix
The Faunel excursion is an evocative location that feels the most plane-touched of the gate towns. It's an interesting mix of politics with a fun hunt for the bad guy. We can easily add some nuanced intrigue while tying it into our grand scheme.
Adventure Remix
The excursion to Excelsior is not the strongest scenario in the adventure book. With just a few adjustments we can smooth some of the rough edges and shape it into an evocative investigation.
Adventure Remix
The escapade in Curst with Valder and Fellik is one of the best out of all the Outlands scenarios. It's a great breakout scenario that packs an emotional punch. It also doesn't take much to tie it into the rest of the scheme we've developed.
Adventure Remix
Automata is a natural first destination once the characters are in the Outlands. It's essential to the mystery we've created, and it's a great spot to kick off the rest of the exploration.
Adventure Remix
The Walking Castle scenario is a great introduction to the Outlands and beyond. It’s fun, flavorful, and the battle with the fiends is interesting and challenging. There’s only a few tweaks we need to make to bolster the rest of the adventure.
Adventure Remix
As we dive into Part Two of Turn of Fortune’s Wheel, let’s refocus on the core goals shaping this remix: weaving self-discovery into the characters’ motivations, uniting the story elements under the mystery of the glitch, and heightening the stakes by creating a multiversal threat.
Adventure Remix
The characters arrive at Fortune’s Wheel, the major inflection point of the adventure. There’s a lot of dials we can turn here to give the adventure momentum going into Part 2.
Adventure Remix
Farrow leads the characters towards Fortune’s Wheel and the first big inflection point of the adventure. We can do a little more to fill out this journey and add another element of a deepening plot.
Adventure Remix
Our adventure arc in Sigil is coming to a conclusion and it’s time to put the screws to the characters. Adding some pressure will help up the stakes of the adventure and give them the sense that they are digging deeper into the conspiracy they are uncovering.
Adventure Remix
The characters uncover their hidden cache on a dangerous plane, discover how they were involved in the weapons trade, and find clues that point to a greater scheme in the Outlands.